Sin Aesthetics

In which Mo explores the social pathology of roleplaying and begins to experiment with game design.

Saturday, December 03, 2005

MBTI of Gaming

I've gotten sidetracked from my Immersion stuff over the last week to (further) kick around some ideas Brand and I have had about the Myers Briggs Type Indicators and their applications to gamers and gaming. Brand's been busy writing up some of our thoughts on his blog over here. I'm probably going to be making reference to that post in later posts, so you might want to go read it.

More imnmersion posts coming up soon, promise.